Article 4 Final Draft


Article 4 Final Draft

Many game developers often struggle when picking a good engine. The reason for this varies between many things, such as; lack of experience, lack of understanding, but most likely impatience. Which brings us to the topic of today’s video, we will be comparing some of the most popular game engines. The two being compared today are Unity and Unreal Engine. First and foremost, Unity is a free game engine that runs on C#, and Unreal is a free game engine that runs on C++. So cost isn’t really a factor, and it comes down to which is easier to use.

First and foremost, C++ and C# may sound similar, but it isn’t as simple. C# is easier to use, which makes it better for most newcomers. However, C++ is faster due to the fact it, “compiles to machine code,” and doesn’t need to be translated as much as C#. In ease of access, Unity is ahead, but in speed, Unreal is better by a large margin.

However, those aren’t the only factors to consider. There are also different features in each engine. This includes unity’s intuitive particle system, as well as Unreal’s “pipeline system” which allows other coding languages to be utilized. Considering the wide number of unique features each offers, neither one is better in this regard.

Continuing, it’s important to consider the scope of your project. If you are only planning on becoming a huge studio, using unreal may be better, due to the fact it is always free, whereas after earning a certain amount of money, unity becomes a paid service.

All in all, Unity and Unreal are both free game engines with many useful features. However, which one you choose depends on what you’re interested in. If you want a fast paced ever expanding game, consider unreal. However if you want either a short and sweet or single player game, unity pay be better for you.




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